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• $159.99
• 34,000,000
1985 •
Gen 3 •

Nintendo Entertainment System

NAME NES
MANUFACTURER Nintendo
ORIGIN Japan
YEAR 1983
END OF PRODUCTION NES : 1992
Japanese Famicom : October 2003
BUILT IN SOFTWARE / GAMES None
CONTROLLERS 8-way thumbpad, 4 buttons (Start, Select. A, B)
CPU Custom 6502
SPEED 1.79 MHz
CO-PROCESSOR 8-bit PPU (Picture Processing Unit)
RAM 2 KB
VRAM 2 KB
GRAPHIC MODES 256 x 240
64 sprites on screen, but only 8 per scanline / sprite size : 8×8 or 8×16 pixels
COLORS 52 Available / 16 On-screen / 4 colours per Sprite
SOUND 4 Channel Mono – 2 Square Waves, 1 Triangle Wave, 1 White Noise
I/O PORTS 2 Controller Ports, Composite Video Out, Mono Audio Out, RF Out, Expansion Port
MEDIA Cartridges
NUMBER OF GAMES 800+
POWER SUPPLY External power supply unit
PERIPHERALS power glove, lightgun, Basic keyboard (Famicom), ROB the robot, disk drive (Famicom), dancing carpet, additional controllers…
PRICE $159.99 (USA, 1985)

4.277344 KB (4380 bytes) RAM

2 KB main RAM
2 KB video RAM
256 bytes sprite attribute RAM
28 bytes palette RAM
Upgrades:

MMC chips: Up to 8 KB work RAM and 12 KB video RAM[24]
Famicom Disk System: 32 KB work RAM, 8 KB video RAM

Resolution: 256×224 or 256×240
Sprites: 64 on screen (8 per scanline), 8×8 or 8×16 pixels, sprite flipping
Colors on screen: 25 simultaneous (4 colors per sprite)
Palette: 53 colors
Background: Tilemap playfield, 8×8 tiles
Scrolling: Smooth hardware scrolling, vertical/horizontal directions
MMC chips: IRQ interrupt, diagonal scrolling, line scrolling, split‑screen scrolling

Mono audio with:
Two square wave channels
One triangle wave channel
One noise generator
One DPCM channel, 6-bit audio, 4.2 to 33.5 kHz sampling rate
Japan only upgrades:

Capability to extend audio capacity via cartridge chip
One wavetable synthesizer (Famicom Disk System)